Awesome :D Would you be alright if I made an attempt to model this behemoth? I dunno how long it'd take me cause I'd probably work on on other stuff in between but I think I'd have a lot of fun trying to translate this to 3D.
(this is Alex Martin from Perspective For Game btw, in case you forgot my screenname)
Hey Gino, just thought I'd let you know I've just about got the high poly done for the model of this thing :D you can check it out here if you want. http://www.polycount.com/forum/showthread.php?p=1401955#post1401955
Let me know if you have any suggestions or fixes for what I've done so far.
15 comments:
I need to take that class! Nice work Gino:)
sick ride bro.. cleanup on isle 9
Awesome :D Would you be alright if I made an attempt to model this behemoth? I dunno how long it'd take me cause I'd probably work on on other stuff in between but I think I'd have a lot of fun trying to translate this to 3D.
(this is Alex Martin from Perspective For Game btw, in case you forgot my screenname)
Hey Alex, That sounds cool to me!
Very nice, I'm super interested in taking this class. Looks really fun!
I see you're taking JP's class too...very cool!
A really strong drawing. Even without fancy rendering, volumetric lighting, colour dodge and rim lights this is still a great picture.
One of my faves from class. Sick dude!
duuuuuuude. this is awesome.
Your work kicks so much ass!
Nice drawing Gino.
Nice! Reminds me of something we'd have put in Wall-E.
Very nicely done sir. Good to see you flexin those sketch muscles.
this is really awesome!
Hey Gino, just thought I'd let you know I've just about got the high poly done for the model of this thing :D you can check it out here if you want. http://www.polycount.com/forum/showthread.php?p=1401955#post1401955
Let me know if you have any suggestions or fixes for what I've done so far.
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